| Aug 14, 2026 | Placed 1st / 4th / 4th across GPU MODE’s B200 linear-algebra challenges: Cholesky, QR v2, and Symmetric Eigh. I also published a visual tutorial connecting the mathematical derivations to GPU kernel mappings and retained benchmark evidence. |
| Jul 28, 2026 | Released CodeNib, a multi-view data system for serving repository context to coding agents — paper, code, codenib.ai. |
| Jun 15, 2026 | Started as a Deep Learning Compiler Intern at NVIDIA, working on compiler-agent co-design for GPU kernel evolution. |
| Mar 13, 2026 | SWE-Milestone is out — a benchmark for continuous software evolution where frontier agents fall from >80% on isolated tasks to 38%. To appear at ICML 2026. |
| Mar 9, 2026 | Our position paper on multi-agent memory as a computer architecture problem is on arXiv, and was featured on ACM SIGARCH. |